Fixed sound playback would not resume after unlocking the screen during playback.ĩ. Fixed a crash issue related to multi-touch on Android.Ĩ. Fixed display errors of EditBox when switching between windowed and fullscreen mode.ħ. Fixed potential display errors with EditBox after rotation on web-mobile.Ħ. Optimized the interaction of the EditText on Android.ĥ. Fixed the issue of that after calling the forceLOD mothod, changing node's active not work correctly.Ĥ. Fixed the animation graph variants were not working on embedded state machines.ģ. Fixed rendering errors under specific conditions in the custom pipeline.Ģ. Various optimizations for overall user experience. Reduced the number of boost library files to decrease the size of Cocos Creator application.ġ1. Improved the display of visibility for Light and Camera components in the Inspector.ġ0. The Inspector now supports displaying icons for certain components.ĩ. The Inspector now supports dragging to adjust the width of property names.Ĩ. When turned off, it hides 3D gizmos other than the transform tools.ħ. It also supports controlling the preview perspective.Ħ. Added grids, skybox and gizmo to the preview windows of materials, models, meshes, and skeletal animations. Enabled "CLEANUP_IMAGE_CACHE" by default on the WeChat Mini Game platform, for other platforms, it follows the project settings.ĥ. Added support for configuring the launch mode and quick start of the Douyin Developer Tools.Ĥ. Added "Resizeable Activity" and "Max Aspect Ratio" options to the Android build panel.ģ. Added Java Home path settings to preferences to address the issue of multiple JDK installations on deveices during Android builds.Ģ. Improved loading speed and rendering performance for larget scenes.ġ. Supproted mesh encode/decode and inflate/deflateī. Transitioned to a more stable mesh simplify tool.ġ5. Added support for dymamically changing the mesh property of MeshCollider.ġ2. Added Trigger Event for CharacterController, now the CharacterController component and collider support 'onControllerTriggerEnter', 'onControllerTriggerStay' and 'onControllerTriggerExit' events.ġ1. Added wasm support for Box2D (Experimetnal)ġ0. The Tone Mapping Type now offers DEFAULT and LINEAR options.ĩ. In HDR mode, the Scene panel has been expanded to include PostSettings options. Demo:, Scene: assets\advanced-cases\coat\coat.sceneĨ.
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